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Old 07-03-2008, 07:01 PM
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Treayn Treayn is offline
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For the Heavy's primary, I would say Palin's ricochet gun, but instead of longer windup time, give it an overheating feature. It wouldn't heat up too fast(For example, if I were to fire all 200 bullets nonstop, the gun would really only heat up to ~75-80% of the max temperature), but it'd take twice as long to cool down.

The gun would operate normally below 50-55% max temperature, but above that the rate of fire would start slowing down. At 100% overheating, the gun would not fire at all.



Heavy's secondary should be a small mortar cannon that works like UT's flak cannon's alt-fire. It should fire in a slight arc, explode on contact, and have a huge splash damage radius. If you hit an enemy dead on with it, it should be able to one hit kill any 125 hp classes. But if the enemy was only standing about 2 feet away, it would do 55-60 damage, 4 ft: 25-30 dmg, 6 ft: 10-15 dmg, 8 ft: 5-10 dmg.

It would have a very slow rate of fire and reload(3 to 5 seconds between shots/reload), and long range shots with the cannon would fragment like shotgun shells, doing little damage. There should be 16 mortar shells. The weapon would be great for softening up enemies, and the occasional lucky dead on kill. The Heavy is the #1 close range class, so these shots would be lethal in hallways and such. The downside is the painfully slow reload, which would make the minigun a better weapon for more immediate threats.
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